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Game Art











For my GAME 130 class, Digital Design Aesthetics. Stairs in the Woods
The goal of this project was to create an environmental story around a theme, Mine was about a false utopia, the first area was meant to set high expectations for the viewer leading to a second area that was deceptively empty with a big third act shift at the end.
Most materials and models made by me, animated in Unreal Engine.
Used Maya, Unreal Engine 5, Substance Painter, visual scripting, non-linear sound design.
This is a project from 2021 where I fully designed the interiors of rooms in Unreal Engine and outfitted them with only assets I created. It was a great first dive into the mechanics of Unreal.

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